Pages

Showing posts with label Schoolwork. Show all posts
Showing posts with label Schoolwork. Show all posts

Tuesday, March 10, 2015

Synaptic Sugar 14

Here's some other concept art and textures I've worked on. Computer consoles, a lift platform, an alien spear, wall textures, textures for the catwalks and a broken catwalk, a large pipe/pillar for the furnace level, a texture for the AI character, large platform texture, a second door texture, a see-saw platform texture, and a lot more that I don't have pictures of.






























Wednesday, March 4, 2015

Synaptic Sugar 13

Long time no update! I've been working on a lot of other stuff, but these are the eight "2D" relics in our game. You can find them in hidden treasure boxes.


 



Monday, January 26, 2015

Synaptic Sugar 12

New Semester, new art!

Week 1: Updated lichen concept, created more core "feel" sketches, and a mossy item.

 

  


Week 2: Skybox, Cloud Cylinder, concepts for large boxes, a large platform, and a vine decal.

 




Week 3: Nailed down the color for the "big door," concept for a platform that can fold open, concept for a shatterable wall and a small "coin" collectable, and finally some modular walls to make large areas more interesting.





Week 4: ...is just starting but I did some concepts for a turret today and I textured the "Relic Box" prop.