Week 1: Updated lichen concept, created more core "feel" sketches, and a mossy item.
Week 2: Skybox, Cloud Cylinder, concepts for large boxes, a large platform, and a vine decal.
Week 3: Nailed down the color for the "big door," concept for a platform that can fold open, concept for a shatterable wall and a small "coin" collectable, and finally some modular walls to make large areas more interesting.
Week 4: ...is just starting but I did some concepts for a turret today and I textured the "Relic Box" prop.
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