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Wednesday, May 13, 2015

Cyger

Stone cyclops leopard/jaguar/tiger guy! He’s for a project that might actually get off the ground now that I've graduated...


Some characters!

Here's some characters I drew now that I'm graduated!

 




My problem is I like drawing everything, and I like drawing in every style...

Wednesday, April 1, 2015

Mother and Daughter dragons

My main drawing tablet is broken (I am sending it in for repairs since it is still under warranty) but if I didn't paint something I was going to go crazy so here's some dragons I came up with in like an hour.


Tuesday, March 17, 2015

Gorgonopsid 3

WIP that will possibly never be finished because my drawing tablet stopped working for no apparent reason.


Wednesday, March 11, 2015

Gorgonopsid 2

Walking With Monsters (BBC) says their environment was arid, and mentioned that paleontologists aren't sure whether gorgonopsids had skin, fur, scales, or all three.


Gorgonopsids

A bunch of gorgonopsids and some things that probably aren't gorgonopsids (but came up in the google image search) and a bonus dimetrodon.


Tuesday, March 10, 2015

Synaptic Sugar 14

Here's some other concept art and textures I've worked on. Computer consoles, a lift platform, an alien spear, wall textures, textures for the catwalks and a broken catwalk, a large pipe/pillar for the furnace level, a texture for the AI character, large platform texture, a second door texture, a see-saw platform texture, and a lot more that I don't have pictures of.






























Wednesday, March 4, 2015

Synaptic Sugar 13

Long time no update! I've been working on a lot of other stuff, but these are the eight "2D" relics in our game. You can find them in hidden treasure boxes.


 



Monday, January 26, 2015

Synaptic Sugar 12

New Semester, new art!

Week 1: Updated lichen concept, created more core "feel" sketches, and a mossy item.

 

  


Week 2: Skybox, Cloud Cylinder, concepts for large boxes, a large platform, and a vine decal.

 




Week 3: Nailed down the color for the "big door," concept for a platform that can fold open, concept for a shatterable wall and a small "coin" collectable, and finally some modular walls to make large areas more interesting.





Week 4: ...is just starting but I did some concepts for a turret today and I textured the "Relic Box" prop.