Character designs for a 15- 20 second animation in which there must be at least a 3-step walk, and an interaction between the character and a prop--a lift or something. I'll be moving forward with the farmer and his hay bale.
Monday, September 9, 2013
Thursday, August 15, 2013
Outbreak
I'm doing some art for DigiPen's HvZ* this year. Here's the initial stuff; the theme this year is nuclear fallout.
New and old dart cards, along with the back of the card. I originally did three darts, then was told that it would be one per card, to prevent cheating.
The poster for the game. References include Red Scare posters, WWII propaganda posters, and 50's movie posters.
*It's a game where people wearing armbands (humans) run around with NERF guns and shoot people wearing headbands (zombies), who are in turn trying to tag humans, thereby turning them into zombies.
Monday, July 1, 2013
Technically this was a homework assignment
But I didn't do it 'cause I had to. It was fun, if a little difficult at times because Photoshop lagged towards the end. So many layers and layer styles I guess.
I'll probably update this after critique but for now it's done.
I'll probably update this after critique but for now it's done.
Tuesday, June 25, 2013
Monday, June 24, 2013
ART300 Stuff
Background Painting from step one to finish. We took a generic house sketch and fixed the perspective and then added our own touches. I decided to go with a mushroomy-sunset picture.
Monday, June 3, 2013
Saturday, June 1, 2013
Pathfinder World Concept
Art for a Pathfinder game I'll be playing with a few friends. Wanted to get a world map out there so our GM could have something to go from when coming up with content. I'm the artist in the group so naturally I couldn't resist making it all fancy and cool.
Base continents that I'll do a "traditional" version of after we have landmarks sorted.
Terrain Map! So much fuuun~!
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