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Saturday, May 25, 2013

Another WIP

Some characters...and process! Yay!

 Initial Sketch, cleaned up with minor additions in Photoshop.

 
  Initial value test


The (completely horrifying)  second value pass. The finished piece will be close to this, I hope.



 
Going back over the original lines and making sure body parts are in the right places, finalizing the background, etc...

...to be continued!


Spaceship WIP

Had a dream with this spaceship/seaplane in it so I decided to do a model sheet/turnaround type thing, for some reason. I want to do a nicer picture eventually...


Tuesday, May 14, 2013

Practice

I want to do a bunch of animal sketches and get better at them this summer.


Sunday, May 5, 2013

Last day of game jam art!

Last wave of things! Buttons, Bullets & Particles, and Splash Art for the title screen! It was a really great three days!


Top Row: Bullets for Hertz, Hachi, Veronica, R/B/G Soldiers
Second and Third Row: Enemy Bullets
4th-7th Rows: Particle Effects for destroying enemies


Buttons! Did we stumble into Tokyo? Or Vegas?



And a splash image for the title screen!

Saturday, May 4, 2013

More Game Jam Art!

Here are the enemies! They're glitchy little ships that a rogue graphics card driver sends at you!

The second an third in each row are component-based, so you can switch out what color they are. I pretty much chose the colors I made them at random--they could be any combination.

Also, the character portraits! General Fif T. Hertz, Commander Hachi Blank, and Cadet Veronica Blank.






Game Jam Art!

Yesterday myself and two friends began making the remake/sequel to our Freshman game, C.A.T.H.O.D.E. I don't have to program anything this time, so art it is!


So far I've done the title and the player ships, and I /have/ done 1/4 of the enemy ships but don't have a compilation picture yet so for now you can have...this!